Monday 26 August 2013

Sims 4 Fact File

SimsTabloid : Sims 4 Fact File

Click read more below to look at the fact file.


Sims 4 Renders


Official Screens (Click On Images to Enlarge)















Gamescom Trailers




Sims 4 Game Features
The Sims 4 is the highly anticipated life simulation game that lets you play with life like never before. Create new Sims with intelligence and emotion, whose every action is informed and affected by their interactions and emotional states. Experience all new intuitive and fun creative tools. Sculpt your Sims in Create A Sim and construct unique homes with the tactile room-based Build Mode. Control the mind, body, and heart of your Sims with dynamic, emotion-rich gameplay, and bring your stories to life.

KEY FEATURES

New Sims – Create and control more intelligent, more relatable, and emotionally rich Sims. Intelligence – Your Sims move and act more naturally than ever before, from multitasking to expressing their emotions by the way they walk. Choose the personalities of your Sims, select their aspirations, and explore the depth of their lifelong goals through your Sims’ thoughts, social skills, careers, and memories.

Emotional Depth – For the first time, Sims feel and express emotions. Your Sims can experience a diverse range and depth of emotional states and are influenced through other Sims, actions, events, memories, or even by the clothing and objects you choose. Emotions offer you more choice by giving you the opportunity to create richer stories with even more possibilities.

New Creative Tools – Create A Sim and Build are more powerful, intuitive, and fun than ever before. You have the freedom to sculpt Sims with tactile precision. Effortlessly construct the home of your dreams with the all new room-based Build Mode. 

Vibrant Neighborhoods – Chose among brilliant and diverse lots for your Sims to live in. Vivid visuals bring your Sim’s home to life. 

Rich Rewards – Earn new objects, outfits, and traits by completing events, discovering collectables, and unlocking achievements.


Share Your Creations – Share your Sims’ households with your friends and the community. Download community creations for an all-new look. 

Ryan Vaughan Q+A
Q: What is the biggest difference in The Sims 4 compared to The Sims 3?
It all starts with the biggest innovation in The Sims 4, the Sims themselves. Our Sims have evolved into emotionally aware beings whose every action is affected by what they’re thinking and how they’re feeling. Now you get to play with the mind, body and heart of the Sims. Our second big feature is a new set of technologies we’re calling SmartSim. This has allowed us to make the most intelligent and relatable life simulation ever. And finally, we’ve completely rebuilt our creative tools to be more intuitive, more powerful, and much more fun to play with. For the first time you reach into the world and shape your Sims by hand and build your homes room-by-room with ease.
Q: Sims have now been around for over a decade. How do you keep it interesting for (very passionate!) fans? 
 It’s funny you ask that, because it’s actually the fans that continue to drive our excitement about The Sims. It is their undying passion that energizes us, and their continued devotion that inspires us to create the kinds of games and content that we want to play. We’re constantly surfing the forums, checking in with them on Twitter via our @SimGuru accounts and looking for their feedback so that we can deliver the experiences they’re looking for. Keep it up, guys, we’re listening!
Q: So, what’s going on at SimsCamp this week? Tell us more!
We’ve invited top fans of The Sims from around the world to converge at SimsCamp to get an exclusive behind-the-scenes look at The Sims 4. In addition to being amongst the first people in the world to play with Create A Sim, they’re the first to go behind the curtain to see how all of the pieces of our game come together.
Q: What is the feature you’ve waited for the most to show off while at gamescom?
The Sims themselves. These are revolutionary new Sims with emotional centers that behave and react more naturally than ever before. Every one of their actions is affected by their emotional states that lead to richer, more meaningful gameplay. 
Q: How long have you been a Simmer yourself and what makes you love this franchise?
I started working on The Sims in 2007 when I was lucky enough to land on The Sims 2 team, but I’ve been a Simmer since the beginning. My favorite part about The Sims is that it’s a blank canvas. We give players all of these creative tools and they use them to tell their own unique stories. For me, I love to build homes. So it actually really excites me that we’ve completely revamped our Build tool. It has all of the power that I want, but it’s tactile and flexible so that I can make great homes with ease.

Sims 4 Press Release
REDWOOD CITY, Calif.–(BUSINESS WIRE)– Life just got better. Electronic Arts Inc. (NASDAQ: EA) today announced the first details forThe Sims™ 4, the next-generation of the hit life simulator franchise launching in 2014. The Sims 4 gives fans an entirely new way to experience the excitement and delight of life’s moments. Built on a brand new technology platform, The Sims 4 empowers players to create and control an entirely new generation of Sims like never before. Through powerful new creative tools and dynamic, emotion-rich gameplay, every relationship is interwoven to create a ripple effect that shapes the life journey of the Sims. The world debut gameplay trailer for The Sims 4 is available to view at www.TheSims.com.
 
“Over 10 years ago, we created a genre, now we’re taking our most revolutionary step forward by focusing on the heart of the franchise, the Sims themselves,” said Rachel Franklin, VP and Executive Producer for The Sims 4. “The magic of The Sims has always come from the combination of the player’s creativity and the Sims’ free will, and in The Sims 4 we’re taking this further by unlocking more possibilities and deeper gameplay opportunities. The Sims 4 is the bold leap for the franchise where each Sim now has a rich emotional center that drives meaningful social interactions. Your ability to affect the mind, body and heart of these new Sims brings your stories to life in a way that is more personal than ever before.”
 
The Sims 4 brings all new ways to play with life. Built on the foundation of a brand new technology platform, the nuance and delight of being human come together to create more intelligent, more emotionally rich and more relatable Sims. These Sims have evolved into beings whose every action is informed and affected by interactions and emotional states. Because players are in control of life’s triumphs and failures, life’s moments make stories richer, Sims more relatable and their homes more personal. Pair these revolutionary new Sims with brand new creative tools that are powerful, agile and tactile, and the result is a provocative new gameplay experience that powers a new era for The Sims.
 
The Sims 4 combines revolutionary Sims with powerful creative tools and all-new emotion-based gameplay, to reinvent The Sims experience. Built on the foundation of brand new technologies that Maxis calls SmartSim, The Sims 4 is the most intelligent, relatable and personal life simulation ever. For the first time, player choice shapes not just a single moment, but the entire life journey of the Sims.
 
For more than a decade, The Sims has entertained millions of people across the globe and has left an indelible footprint on the interactive world. A world-renowned interactive entertainment phenomenon, The Sims has sold 175 million units to date and continues to enhance its rich multi-platform portfolio with offerings that inspire creativity and reach one of the most passionate audiences in interactive entertainment.
 
Tell Stories That Span a Lifetime – Life is incredibly rich and multifaceted. The Sims offers players personality and aspirations that emulate the beauty of life but, for the first time, in The Sims 4, Sims are now emotionally aware. They are capable of experiencing a range of emotions that have a direct impact on the way the game is played. In The Sims 4, player choices influence the gameplay not just in this moment but down the line. Just like in real life, these choices have a cascading effect that shapes the entire life journey of their Sims.
 
Connect with Sims on a New Level – Players are in control of a new wave of Sims, brimming over with intelligence and unique characteristics. The result of this enhanced intelligence is new Sims that behave and react more naturally than ever before. Stories unfold dynamically as Sims socialize, multitask, and engage with each other on a new level.
 
Creativity for All – Rebuilt from the ground up to be more powerful and intuitive, the tools in The Sims 4 will change the way players bring Sims and their homes to life. With Create A Sim, players reach into the game, sculpting Sims by hand; it’s like playing with clay, but less messy.
 
The new Build Mode gives players all the control they want with new tactile features that allow them to build homes by simply dragging and dropping rooms. It’s easier and faster for players to create the homes they want. These tools have been designed to allow players to create with speed and flexibility.

Gamescom Live Broadcast / Conference






Sims 4 Collectors Edition


The Sims 4 Collector’s Edition is the ultimate fan experience!
  • Interactive Plumbbob Statue - An exclusive interactive USB-powered plumbbob statue by SteelSeries™ dynamically changes colors to reflect your Sims’ emotions.
  • Creator’s Guide Hardcover Book - A hardcover guide that teaches you to become a Sims master creator, and also includes art from The Sims 4.
  • Up All Night Digital Content - Features the Laser Light Show, new parties, outfits, decorations, and recipes.
  • Life of the Party Digital Content - Features the Flaming Tiki Bar and spectacular party costumes.
  • The Sims 4 Digital Soundtrack - A digital soundtrack featuring music from the game.

SimGuruJill Interview (EdenStyle)

During CAS demo, you mentioned some news about the use of boots in The Sims 4. Could you tell us more details?In The Sims 4, boots go over or under the pants depending on the kind of pants you are using.
The game recognizes the different parts of legs, pants and boots and figures out how boots should be shown. For example, certain boots will go over stretch pants, while they could go under baggy pants.

Is the body shape going to be put forth to the offspring?Yes, there’s a good chance to get the same body shape of the parents.
Could you tell us some info about pregnancy in The Sims 4?I cannot talk about pregnancy yet. We’ll release more details later on and I can tell you that you won’t be disappointed.
Talking about hairstyles, can we set a color for the roots and another one for the hair tips?
Not in the base game. We don’t know if this feature will be added later on. At the moment there’s no plan for it.

In CAS demo I have been able to see accessories and make up icons, but they were disabled. Could you tell us something about them?
CAS is still in development and I can tell you that the final one is going to have much more. What you have been able to see these days is just a very small part of it. We still have to add a lot of content and you’ll love it!
Accessories features are great and much better than in the past. You can mix and match as you wish and the jewelry is now completely separated to clothes. In The Sims 3 we had some necklaces attached to the related outfit, while in The Sims 4 it’s not happening  anymore.

What do you like the most about CAS?
I’m having a lot of fun working on CAS feature and I’m happy about everything.
I especially love the fact that you can directly model the body shape.

Some players are not happy about the fact that we don’t have Create a Style in game anymore. What would you like to tell them?
At the moment we are not planning to add Create a Style in game and we don’t know if this feature will be added later on. We are focusing on making the base game great, stable and powerful. We want The Sims 4 to ship with a very high level of quality and we decided to focus on certain areas.
Are you going to release a tool like The Sims 2 Body Shop? Players would love to have it back. We didn’t have such a tool in The Sims 3, and it made custom content creation quite difficult.
We are working hard on the main game only at the moment, in order to give players a polished and strong game. Having a very high CAS quality is one of our main goals.
We love when players are creative. We cannot promise anything, but we give a lot of value to community feedbacks like this one. We always take notes of players’ requests.

Did you work on previous Sims games?
I was one of the CAS producer in The Sims Medieval and I really enjoyed the team. I think that Sims Medieval faces and CAS features were really well done.

Is there something about The Sims 3 CAS that you don’t like?
I think it was great.

Is The Sims 4 going to be available for Mac or other platforms?
We are focusing on PC only at the moment.

Could you tell us which are the system requirements of The Sims 4?
The game is still in development. System requirements details will be released later on.

Will Wright is not working for EA anymore. Does he keep an eye on The Sims franchise anyway?
He keeps an eye on our games, even if not directly anymore. Many people of our team worked with him and we perfectly know what he wanted to have in The Sims. Now that have new technologies, we can finally add many of those features in the game. We are very careful to not destroy his vision.


 

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